From 19c45cca319c2d8fcde2c9a90ae4b939ad561644 Mon Sep 17 00:00:00 2001 From: Abdulmujeeb Raji Date: Sat, 8 Feb 2025 07:28:11 +0000 Subject: [PATCH] change of plans --- README.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index d6d8772..9285b2d 100644 --- a/README.md +++ b/README.md @@ -36,11 +36,14 @@ data to the buffer, then compile it to a string type. - [x] A multi-threaded job system. You can also just use the operating system's primitives. - [x] A Randomness API. Not really sure what else there is to say, really. -- [ ] A 3D Math API with supports for Vectors and Matricies using SIMD. - [ ] A simple GUI initialization system that gets you a window with immediate-mode -input and a Direct3D11 (Win32) / OpenGL (Linux) context to build a renderer with. +input and a Direct3D11 (Win32) / OpenGL (Linux) context. The context given can +either be given to a rendering library +([`sokol_gfx.h`](https://github.com/floooh/sokol/blob/master/sokol_gfx.h) is +first-class) or you can raw-dog a renderer if you're feeling bold enough. - [ ] A simple immediate mode GUI with support for custom widgets. - [ ] An audio library. Windows implementation uses WASAPI, Linux uses ALSA. +- [ ] A 3D Math API with supports for Vectors and Matricies using SIMD. --- - [x] implemented