look what im planning

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Copyright 2025 Abdulmujeeb Raji
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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# Bravely Arranged Standard Library
`bastd` is my own custom standard library for C, made to aid in the development
of games, 3D software, 2D development tools and more.
It strays heavily from what is supported in the
[lackluster](https://nullprogram.com/blog/2023/02/11/) C standard library and
aims to be a sufficient and even superior replacement.
`bastd`'s design goals include:
- Simplifying the build system
- Providing a full framework for Graphical and Console Applications
- Giving clear errors and debugging tools to the Programmer
- Making C a more "tolerable" language
`bastd`'s features include:
- [ ] No header files. They cause more harm than good in my opinion, and I prefer a
single translation unit in my builds. You just include `bastd.c` at the top of
your main C file and you start writing code.
- [ ] Memory Allocators. The premier one is the
[Arena Allocator](https://www.rfleury.com/p/untangling-lifetimes-the-arena-allocator),
which acts as our generic allocator in place of `malloc`, providing a unfirom
interface that simplifies memory management and groups allocations together
into clearly defined lifetimes
- [ ] A Length-Based String Type + String Builder. This replaces whatever the hell
`string.h` was meant to be, by introducing a length to strings, which allows
for simple slicing of the string and modification.
- [ ] Generic data-structures. The premier one is the
[Dynamic Array](https://dylanfalconer.com/articles/dynamic-arrays-in-c), which
brings the power of C++'s `std::vector` to C
- [ ] A simple I/O system that supports both standard input/output and file
input/output. It's built on a basic buffer type that you can flush to output
data.
- [ ] A logging system built ontop of this I/O system. You can either log out to
a file or to stdout.
- [ ] A simple GUI initialization system that gets you an Direct3D 11 or OpenGL
window with immediate-mode input.
- [ ] A basic 2D renderer built ontop of this graphics initializater, that can
draw shapes and textures to the screen. The shaders used can be customized for
added effect. It features a simple camera system to seperate which parts of
the screen use which shaders and viewports.
- [ ] An audio library. Windows implementation uses WASAPI, Linux uses ALSA.
---
- [x] implemented
- [ ] planned
---
The only currently supported platform is Windows, though once the APIs are
finished, a Linux and FreeBSD port are planned.
## Why C?
Cuz I like C. It's the closest "high-level" language to assembly, so I have
maximum control. It is *really simple*, which in some ways is to its detriment.
Almost all OS libraries, Graphics libraries, Audio libraries, etc. are written
in C.
C is great. Don't let anyone tell you it's not.
## LICENSE
`bastd` is licensed under the 3-clause BSD license. See [LICENSE.md](LICENSE.md).