From c81a47d25466fa627a7037ad561c1370b4fe41b2 Mon Sep 17 00:00:00 2001 From: Abdulmujeeb Raji Date: Fri, 17 Jan 2025 09:40:39 +0000 Subject: [PATCH] =?UTF-8?q?unannounce=20Direct3D11=20support=20?= =?UTF-8?q?=F0=9F=98=AD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index bc7d07c..c804844 100644 --- a/README.md +++ b/README.md @@ -32,8 +32,8 @@ input/output. It's built on a basic buffer type that you can flush to output data. - [ ] A logging system built ontop of this I/O system. You can either log out to a file or to stdout. -- [ ] A simple GUI initialization system that gets you an Direct3D 11 or OpenGL -window with immediate-mode input. +- [ ] A simple GUI initialization system that gets you an OpenGL window with +immediate-mode input - [ ] A basic 2D renderer built ontop of this graphics initializater, that can draw shapes and textures to the screen. The shaders used can be customized for added effect. It features a simple camera system to seperate which parts of