commit .vscode for easier setup
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0fad72aa09
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5 changed files with 59 additions and 2 deletions
2
.gitignore
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2
.gitignore
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@ -54,6 +54,4 @@ test_doc.vkn
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*keybinds
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*.rdi
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.vscode
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google_trace.json
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18
.vscode/c_cpp_properties.json
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.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "Win32",
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"includePath": [
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"${workspaceFolder}/**"
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],
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"defines": ["DEBUG"],
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"forcedInclude": [
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"build.c"
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],
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"intelliSenseMode": "clang-x64",
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"compilerPath": "C:/Program Files/LLVM/bin/clang",
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"cStandard": "c11"
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}
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],
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"version": 4
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}
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17
.vscode/launch.json
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.vscode/launch.json
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Launch with MSVC Debugger",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}/build/cgame.exe", // Run the output executable after compile
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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"environment": [],
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"console":"integratedTerminal",
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// "preLaunchTask": "Compile"
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}
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]
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}
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3
.vscode/settings.json
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.vscode/settings.json
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{
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"C_Cpp.errorSquiggles": "disabled"
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}
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21
.vscode/tasks.json
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.vscode/tasks.json
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{
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"version": "2.0.0",
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"tasks": [
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{
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"label": "Compile",
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"type": "shell",
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"command": "${workspaceFolder}\\build",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": ["$gcc"],
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"presentation": {
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"clear": true,
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// "revealProblems": "onProblem",
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// "close": false,
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// "showReuseMessage": true,
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}
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}
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]
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}
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