random in range func
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@ -15,3 +15,7 @@ u64 get_random() {
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f32 get_random_float32() {
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return (float32)get_random()/(float32)UINT64_MAX;
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}
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f32 get_random_float32_in_range(f32 min, f32 max) {
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return min + (max-min) * get_random_float32();
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}
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