add build script for linux
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parent
5b636bd986
commit
c90f00b5b2
4 changed files with 32 additions and 13 deletions
19
build.sh
Executable file
19
build.sh
Executable file
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@ -0,0 +1,19 @@
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#!/bin/sh
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if [ -d build ]; then
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rm -r build
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fi
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CC=x86_64-w64-mingw32-gcc
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CFLAGS="-g -O0 -std=c11 --static -D_CRT_SECURE_NO_WARNINGS
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-Wextra -Wno-sign-compare -Wno-unused-parameter
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-lkernel32 -lgdi32 -luser32 -lruntimeobject
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-lwinmm -ld3d11 -ldxguid -ld3dcompiler
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-lshlwapi -lole32 -lavrt -lksuser -ldbghelp"
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SRC=../build.c
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EXENAME=game.exe
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mkdir build
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cd build
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$CC $SRC -o $EXENAME $CFLAGS
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cd ..
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@ -369,10 +369,10 @@ wav_read_frames(Wav_Stream *wav, Audio_Format format, void *frames,
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= number_of_frames*max(format.channels,wav->channels)*4;
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// #Cleanup #Memory refactor intermediate buffers
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thread_local local_persist void *raw_buffer = 0;
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thread_local local_persist u64 raw_buffer_size = 0;
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thread_local local_persist void *convert_buffer = 0;
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thread_local local_persist u64 convert_buffer_size = 0;
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local_persist thread_local void *raw_buffer = 0;
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local_persist thread_local u64 raw_buffer_size = 0;
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local_persist thread_local void *convert_buffer = 0;
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local_persist thread_local u64 convert_buffer_size = 0;
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if (!raw_buffer || required_size > raw_buffer_size) {
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if (raw_buffer) dealloc(get_heap_allocator(), raw_buffer);
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@ -747,8 +747,8 @@ audio_source_get_frames(Audio_Source *src, u64 first_frame_index,
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u64 required_size = convert_frame_size*number_of_frames;
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// #Cleanup #Memory refactor intermediate buffers
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thread_local local_persist void *convert_buffer = 0;
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thread_local local_persist u64 convert_buffer_size = 0;
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local_persist thread_local void *convert_buffer = 0;
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local_persist thread_local u64 convert_buffer_size = 0;
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if (!convert_buffer || required_size > convert_buffer_size) {
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if (convert_buffer) dealloc(get_heap_allocator(), convert_buffer);
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@ -1671,10 +1671,10 @@ do_program_audio_sample(u64 number_of_output_frames, Audio_Format out_format,
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Audio_Player_Block *block = &audio_player_block;
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// #Cleanup #Memory refactor intermediate buffers
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thread_local local_persist void *mix_buffer = 0;
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thread_local local_persist u64 mix_buffer_size;
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thread_local local_persist void *convert_buffer = 0;
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thread_local local_persist u64 convert_buffer_size;
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local_persist thread_local void *mix_buffer = 0;
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local_persist thread_local u64 mix_buffer_size;
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local_persist thread_local void *convert_buffer = 0;
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local_persist thread_local u64 convert_buffer_size;
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memset(mix_buffer, 0, mix_buffer_size);
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@ -229,7 +229,7 @@ typedef u8 bool;
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#ifdef _WIN32
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#define COBJMACROS
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#undef noreturn
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#include <Windows.h>
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#include <windows.h>
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#if CONFIGURATION == DEBUG
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#include <dbghelp.h>
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#endif
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@ -1,6 +1,6 @@
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#define CINTERFACE
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#include <Shlwapi.h>
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#include <shlwapi.h>
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#include <audioclient.h>
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#include <audiopolicy.h>
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#include <mmdeviceapi.h>
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@ -1308,7 +1308,7 @@ win32_mouse_pointer_kind_to_win32(Mouse_Pointer_Kind k) {
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void ogb_instance
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os_set_mouse_pointer_standard(Mouse_Pointer_Kind kind) {
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thread_local local_persist HCURSOR loaded_pointers[MOUSE_POINTER_MAX] = {0};
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local_persist thread_local HCURSOR loaded_pointers[MOUSE_POINTER_MAX] = {0};
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if (loaded_pointers[kind] == 0) {
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loaded_pointers[kind] = LoadCursor(0, win32_mouse_pointer_kind_to_win32(kind));
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