Charlie Malmqvist
234e3ed440
Mouse pointers & text rendering bug
2024-07-26 21:33:47 +02:00
Charlie Malmqvist
ee097a3329
v0.01.002 - Flexible build options, Hotloading, growing array
2024-07-23 23:29:05 +02:00
Charlie Malmqvist
c7daaac338
Growing array + tests + growing_array_example.c
2024-07-23 21:18:27 +02:00
Charlie Malmqvist
9f5d20d3de
Cleanup
2024-07-22 16:49:10 +02:00
Charlie Malmqvist
88053ab14a
v0.01.001 - Spacial audio, custom shading, scissor boxing
2024-07-20 16:10:55 +02:00
Charlie Malmqvist
6cffc65e3e
Fixy smixy readme
2024-07-19 17:00:20 +02:00
Charlie Malmqvist
2aba15b429
Custom shaders
2024-07-19 16:45:58 +02:00
Charlie Malmqvist
ef87d9416e
Simplify vertex data
2024-07-17 14:16:23 +02:00
Charlie Malmqvist
9def6cb22b
Readme updates, d3d11 impl #Cleanup's
2024-07-17 13:34:52 +02:00
Charlie
fa36beaef3
Volume control
2024-07-16 13:31:33 +02:00
Charlie
c6bf5bc8bb
Spacial audio, draw_line, vector procs
2024-07-16 10:00:04 +02:00
Charlie
c34319796f
Update TODO
2024-07-15 22:27:08 +02:00
Charlie
c39902d6b1
v0.01.000 - AUDIO!
2024-07-15 21:40:27 +02:00
Charlie
2b335aee35
Sold my soul to play monlight sonata
...
Audio sources & decoding are pretty much done and working well.
Playback is not really implemented yet, I'm just hacking in a way to output an audio source.
- Seriously microsoft wtf
2024-07-12 21:11:47 +02:00