# !!! THIS VERY EXPERIMENTAL !!! This is an example how how we can set up a oogabooga project where some code can be recompiled while the engine is still running. To try this: 1. Copy the files in this directory into the root project directory 2. Compile with `hotload_build_all.bat` 3. Run `build/launcher.exe` 4. Modify `build_game.c` 5. Recompile the game code only with `hotload_build_game.bat` 6. Go back to the application and press 'R'