
- Fix d3d11 Input assembler not being created correctly bug - Fix framerate being locked by swap chain present - Move enable_vsync to window - sqrt & rsqrt simd - Add release build & run in vscode tasks & launch - Cleanup
29 lines
No EOL
1,018 B
JSON
29 lines
No EOL
1,018 B
JSON
{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Launch Debug with MSVC Debugger",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}/build/cgame.exe", // Run the output executable after compile
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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"environment": [],
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"console":"integratedTerminal",
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"preLaunchTask": "Compile"
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},
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{
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"name": "Launch Release with MSVC Debugger",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}/build/release/cgame.exe", // Run the output executable after compile
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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"environment": [],
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"console":"integratedTerminal",
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"preLaunchTask": "Compile Release"
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}
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]
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} |