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helpless/.gitignore
Charlie b15c7c6e41 - Fixed D3D11 eating 40000000 cycles for no reason (Thank you Bill Gates)
- Refactor drawing to keep blocks persistent in memory
- Make string usage easier & more consisten (macros for string vs const char*)
- rdtsc intrinsic (get cycle count)
- Profiling macros (generates a google trace json)
- Write D3D11 debug messages to stdout
- String_Builder & thorough tests for it
2024-07-02 15:27:33 +02:00

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*.code-workspace
*.raddbgi
**/worlds
data
uid
*.rdbg
*.exe
*.pdb
.build/
*.sublime-workspace
*.sublime-project
*.vs
*.sln
*.vcxproj
*.vcxproj.*
*.log
*.ini
*.VC.db
*.obj
*.ilk
*.spall
release/
output.txt
*.blend1
renderdoc.cap
*.abs
*.asf
env.jai
save.txt
settings.txt
*_BRAIN
*_PLAYTEST
*_SYNC
*_TAG_LEGEND
*_LOCAL_CHANGES
*charlie.code-workspace
!proj/arcane/windows_glslc.exe
!proj/arcane/linux_glslc
!proj/arcane/macos_glslc
*TRACES/
fetch.bat
thing.bat
*crash-*
*.dmp
*crash.txt
*crash-uid.txt
*crash-version.txt
output2.txt
test_doc.vkn
*.focus-config
*keybinds
*.rdi
.vscode
google_trace.json