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helpless/build.c
Charlie b9503d8d19 - D3D11, Image drawing & Matrix4 xform drawing
- I didn't get rotation going quite right with the xform, but it's 2am goodnight
	- Smashed my head and had bad thoughts about microsoft many times

- stuff
- lotsa example code in entry.c
2024-07-01 02:14:08 +02:00

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C

///
// Build config stuff
#define RUN_TESTS 0
// This is only for people developing oogabooga!
#define OOGABOOGA_DEV 1
// When we need very debug
// #define CONFIGURATION VERY_DEBUG
typedef struct Context_Extra {
int monkee;
} Context_Extra;
// This needs to be defined before oogabooga if we want extra stuff in context
#define CONTEXT_EXTRA Context_Extra
#define GFX_RENDERER GFX_RENDERER_D3D11
#define ENTRY_PROC start // This is "entry" by default but we're not like all the other girls so we call it start
#include "oogabooga/oogabooga.c"
// Includes for game goes here
// ...
#include "entry.c"