![]() - os_file_open(string path, Os_Io_Open_Flags flags) - os_file_close(File f) - os_file_delete(string path) - os_file_write_string(File f, string s) - os_file_write_bytes(File f, void *buffer, u64 size_in_bytes) - os_file_read(File f, void* buffer, u64 bytes_to_read, u64 *actual_read_bytes) - os_write_entire_file_handle(File f, string data) - os_write_entire_file(string path, string data) - os_read_entire_file_handle(File f, string *result) - os_read_entire_file(string path, string *result) - fprint(File, string/char*, ...) - Buncha tests - os_high_precision_sleep - talloc_string - Program memory is touched on VirtualAlloc so it actually allocates physical memory (and we can tell when an address is untouched) |
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.. | ||
third_party | ||
base.c | ||
drawing.c | ||
gfx_impl_d3d11.c | ||
gfx_impl_legacy_opengl.c | ||
input.c | ||
linmath.c | ||
memory.c | ||
oogabooga.c | ||
os_impl_windows.c | ||
os_interface.c | ||
random.c | ||
string.c | ||
string_format.c | ||
tests.c | ||
unicode.c |