.. | ||
build_engine.c | ||
build_game.c | ||
build_launcher.c | ||
hotload_build_all.bat | ||
hotload_build_game.bat | ||
README.md |
!!! THIS VERY EXPERIMENTAL !!!
This is an example how how we can set up a oogabooga project where some code can be recompiled while the engine is still running.
To try this:
- Copy the files in this directory into the root project directory
- Compile with
hotload_build_all.bat
- Run
build/launcher.exe
- Modify
build_game.c
- Recompile the game code only with
hotload_build_game.bat
- Go back to the application and press 'R'