unannounce Direct3D11 support 😭
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@ -32,8 +32,8 @@ input/output. It's built on a basic buffer type that you can flush to output
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data.
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- [ ] A logging system built ontop of this I/O system. You can either log out to
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a file or to stdout.
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- [ ] A simple GUI initialization system that gets you an Direct3D 11 or OpenGL
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window with immediate-mode input.
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- [ ] A simple GUI initialization system that gets you an OpenGL window with
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immediate-mode input
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- [ ] A basic 2D renderer built ontop of this graphics initializater, that can
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draw shapes and textures to the screen. The shaders used can be customized for
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added effect. It features a simple camera system to seperate which parts of
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