
- Fix d3d11 Input assembler not being created correctly bug - Fix framerate being locked by swap chain present - Move enable_vsync to window - sqrt & rsqrt simd - Add release build & run in vscode tasks & launch - Cleanup
18 lines
No EOL
623 B
Batchfile
18 lines
No EOL
623 B
Batchfile
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@echo off
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if exist build/dissassembly (
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rmdir /s /q build
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)
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if not exist build (
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mkdir build
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)
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pushd build
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mkdir dissassembly
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pushd dissassembly
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clang -o cgame.asm ../../build.c -Ofast -std=c11 -Wextra -Wno-incompatible-library-redeclaration -Wno-sign-compare -Wno-unused-parameter -Wno-builtin-requires-header -Wno-deprecated-declarations -finline-functions -ffast-math -fno-math-errno -funsafe-math-optimizations -freciprocal-math -ffinite-math-only -fassociative-math -fno-signed-zeros -fno-trapping-math -ftree-vectorize -fomit-frame-pointer -funroll-loops -fno-rtti -fno-exceptions -S -masm=intel
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popd
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popd |