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helpless/oogabooga
2024-08-18 19:29:05 +02:00
..
examples os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00
third_party Add support for fopen()'s modes. 2024-08-18 19:29:05 +02:00
audio.c add build script for linux 2024-08-11 13:05:29 +01:00
base.c More unused memory locking 2024-07-28 17:17:58 +02:00
color.c Conditionally compile oogabooga global state instance with OOGABOOGA_LINK_EXTERNAL_INSTANCE 2024-07-22 19:19:57 +02:00
concurrency.c os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00
cpu.c v0.01.003 - Mouse pointers, Audio improvement & features, bug fixes 2024-08-03 16:40:41 +02:00
drawing.c os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00
font.c Fix measure_text on empty string & %s treating arg as char* if it's not a valid 'string' 2024-08-18 12:31:55 +02:00
gfx_impl_d3d11.c os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00
gfx_interface.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
growing_array.c v0.01.003 - Mouse pointers, Audio improvement & features, bug fixes 2024-08-03 16:40:41 +02:00
hash.c Naive hash table & tests 2024-07-06 15:50:16 +02:00
hash_table.c - Text rendering 2024-07-07 20:27:34 +02:00
input.c Conditionally compile oogabooga global state instance with OOGABOOGA_LINK_EXTERNAL_INSTANCE 2024-07-22 19:19:57 +02:00
linmath.c Fix v2_rotate 2024-08-15 04:11:10 -07:00
memory.c Fix for temporary storage overflow warning 2024-08-15 09:58:42 +02:00
oogabooga.c os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00
os_impl_windows.c os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00
os_interface.c os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00
path_utils.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
profiling.c Some memory rework, concurrency improvements, cleanups 2024-07-28 15:08:36 +02:00
random.c os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00
simd.c Cleanup 2024-07-22 16:49:10 +02:00
string.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
string_format.c Fix measure_text on empty string & %s treating arg as char* if it's not a valid 'string' 2024-08-18 12:31:55 +02:00
tests.c os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00
third_party.c v0.01.000 - AUDIO! 2024-07-15 21:40:27 +02:00
unicode.c - Text rendering 2024-07-07 20:27:34 +02:00
utility.c os_get_elapsed_seconds() & some unecessary refactoring 2024-08-18 12:51:33 +02:00