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helpless/oogabooga
2024-07-28 10:46:27 +03:00
..
examples Did nothing 2024-07-27 21:07:52 +02:00
third_party Spacial audio, draw_line, vector procs 2024-07-16 10:00:04 +02:00
audio.c Merge pull request #6 from Bonmas-Technologies/audio_finished 2024-07-24 11:41:27 +02:00
base.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
color.c Conditionally compile oogabooga global state instance with OOGABOOGA_LINK_EXTERNAL_INSTANCE 2024-07-22 19:19:57 +02:00
concurrency.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
cpu.c Did nothing 2024-07-27 21:07:52 +02:00
drawing.c Mouse pointers & text rendering bug 2024-07-26 21:33:47 +02:00
font.c Mouse pointers & text rendering bug 2024-07-26 21:33:47 +02:00
gfx_impl_d3d11.c Mouse pointers & text rendering bug 2024-07-26 21:33:47 +02:00
gfx_interface.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
growing_array.c Actually add growing array 2024-07-23 21:37:34 +02:00
hash.c Naive hash table & tests 2024-07-06 15:50:16 +02:00
hash_table.c - Text rendering 2024-07-07 20:27:34 +02:00
input.c Conditionally compile oogabooga global state instance with OOGABOOGA_LINK_EXTERNAL_INSTANCE 2024-07-22 19:19:57 +02:00
linmath.c moving vectori to linmath 2024-07-28 10:46:27 +03:00
memory.c Mandatory woopsie #10572 2024-07-23 23:32:50 +02:00
oogabooga.c moving vectori to linmath 2024-07-28 10:46:27 +03:00
os_impl_windows.c Mouse pointers & text rendering bug 2024-07-26 21:33:47 +02:00
os_interface.c Mouse pointers & text rendering bug 2024-07-26 21:33:47 +02:00
path_utils.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
profiling.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
random.c Did nothing 2024-07-27 21:07:52 +02:00
range.c Did nothing 2024-07-27 21:07:52 +02:00
simd.c Cleanup 2024-07-22 16:49:10 +02:00
string.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
string_format.c Refactor more to be able to build as dll and link a single global oogabooga instance, and made an example for a hot loaded game 2024-07-23 17:33:11 +02:00
tests.c Vector2i - int math 2024-07-27 22:44:43 +03:00
third_party.c v0.01.000 - AUDIO! 2024-07-15 21:40:27 +02:00
unicode.c - Text rendering 2024-07-07 20:27:34 +02:00
utility.c Growing array + tests + growing_array_example.c 2024-07-23 21:18:27 +02:00