64 lines
No EOL
1.5 KiB
C
64 lines
No EOL
1.5 KiB
C
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int entry(int argc, char **argv) {
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window.title = fixed_string("Randy's Game");
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window.width = 1280;
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window.height = 720;
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window.x = 200;
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window.y = 200;
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window.clear_color = hex_to_rgba(0x2a2d3aff);
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Gfx_Image* player = load_image_from_disk(fixed_string("player.png"), get_heap_allocator());
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assert(player, "fuckie wucky happen");
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Vector2 player_pos = v2(0, 0);
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float64 seconds_counter = 0.0;
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s32 frame_count = 0;
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float64 last_time = os_get_current_time_in_seconds();
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while (!window.should_close) {
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reset_temporary_storage();
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float64 now = os_get_current_time_in_seconds();
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float64 delta_t = now - last_time;
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last_time = now;
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os_update();
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if (is_key_just_pressed(KEY_ESCAPE)) {
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window.should_close = true;
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}
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Vector2 input_axis = v2(0, 0);
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if (is_key_down('A')) {
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input_axis.x -= 1.0;
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}
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if (is_key_down('D')) {
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input_axis.x += 1.0;
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}
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if (is_key_down('S')) {
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input_axis.y -= 1.0;
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}
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if (is_key_down('W')) {
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input_axis.y += 1.0;
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}
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input_axis = v2_normalize(input_axis);
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player_pos = v2_add(player_pos, v2_mulf(input_axis, 5.0 * delta_t));
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Matrix4 xform = m4_scalar(1.0);
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xform = m4_translate(xform, v3(player_pos.x, player_pos.y, 0));
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draw_image_xform(player, xform, v2(.5f, .5f), COLOR_RED);
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gfx_update();
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seconds_counter += delta_t;
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frame_count += 1;
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if (seconds_counter > 1.0) {
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log("fps: %i", frame_count);
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seconds_counter = 0.0;
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frame_count = 0;
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}
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}
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return 0;
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} |